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Media upload is rejected, too large, or the file type is unsupported

CanvasRelay validates media types and sizes before player use; upload supported image/video/font formats and compress oversized files.

What you may be seeing

  • Media upload fails with an unsupported-type, too-large, or storage error.

What usually causes it

  • The file exceeds its media limit.
  • The MIME/type is unsupported or mislabeled.
  • SVG is intentionally rejected for safety.
  • The organization's media storage entitlement is full.

Do this

  1. Use supported player media: PNG/JPEG/WebP images, MP4/WebM video, and WOFF2 fonts.
  2. Keep images at or below 10MB, video at or below 200MB, and fonts at or below 2MB; compress/convert anything larger.
  3. If you receive a storage-full error, delete truly unused media or increase the plan/storage entitlement.
  4. After upload, use the Media library version rather than an external URL when offline reliability matters.

You know it is fixed when

  • The file appears in Media and can be selected/dragged into the editor without a validation error.

Worth knowing

  • The Media UI currently exposes an Audio filter because MediaKind includes audio, but the standard upload picker does not accept audio. Treat customer audio upload as not generally supported until the product surface is made consistent.

Search phrases this guide covers

can't upload image · video too big · unsupported media · SVG rejected · font upload · CR-6002 · CR-6003