Publish shows missing media, large file, offline, or readability warnings
Publish validation warns without blocking; each warning tells you what may look wrong, fail offline, or be skipped by the player cache.
What you may be seeing
- Publish succeeds but returns one or more warnings.
What usually causes it
- A scene references deleted/nonexistent media.
- A referenced original exceeds the player's 250MB cache skip threshold.
- An asset is hosted outside CanvasRelay and cannot be guaranteed for offline playback.
- An online-only widget is present.
- Text size/contrast falls below the readability checks.
Do this
- Read each warning before treating the release as production-ready; warnings do not stop Publish.
- Replace/remove missing media references.
- Compress or replace oversized media so players can cache it reliably.
- Move important external media into the CanvasRelay Media library when you need offline reliability.
- For online-only widgets, accept that they need connectivity or use an offline-capable alternative.
- Adjust text size/contrast when readability warnings matter at the actual viewing distance.
You know it is fixed when
- A later publish has only warnings you intentionally accept, and physical screens render the expected content.
Search phrases this guide covers
publish warning · missing media · 250MB cache · external asset warning · offline widget warning · readability warning
